Start with what makes the game worth playing.
A game brief needs more than a setting. The player’s goal, core interaction, progression and intended session length establish what the experience should be. We discuss these decisions alongside the art direction and hardware before defining the development scope.
VR game development
VR changes how a player encounters a game world: looking, moving and interacting happen from within the environment. A headset project needs input, movement and visual complexity that suit its target devices. Our published escape room is a concrete example to review when discussing an immersive game.
Escape rooms and interactive environments
An escape room brings environment design and player discovery together. For a custom project, define the room, challenge, progression and interaction requirements as one experience. The case study on this site includes a video demonstration of our VR escape room, rather than a playable browser game.
Define the platform before production.
Our published game supports Meta Quest and PICO headsets. If your concept targets a different platform, tell us during discovery so we can assess its requirements and fit. Multiplayer, store submission and ongoing operations are separate scope decisions, not assumed features of every game project.
See the work.
VR Escape Room Game
An escape room game built for virtual reality, with support for Meta Quest and PICO headsets. Watch the showcase and explore the project as an example of immersive game development.
Your questions, answered.
Can I see a game TekNardo has developed?
Yes. The VR Escape Room Game case study includes a YouTube showcase and explains its supported Meta Quest and PICO platforms. No download is needed to watch the demonstration.
Do you develop custom VR escape rooms?
Yes. Share your concept, target players, headsets, planned session length and interaction requirements to discuss a custom VR escape room brief.
Does the portfolio game run in a web browser?
The portfolio page contains a video demonstration. The game itself is a VR application for Meta Quest and PICO headsets, not a playable browser game.